Showing posts with label War Games. Show all posts
Showing posts with label War Games. Show all posts

Friday, September 13, 2024

Socialist Sonnet No. 161 War Gamers (2024)

From the Socialism or Your Money Back blog 
War Gamers

Night by night sitting like obsessed gamers

Fixated on screens. This evening’s download

Could be Gaza, Ukraine, somewhere abroad.

Graphics are so realistic, the framers

Ensure all players are fully in-shot,

Both perpetrators and victims portrayed

In role, with impressive weapons arrayed:

Rack up more points than last night? Perhaps not.

A helpful voiceover or avatar 
Pops up whenever there’s something to say, 
To grab attention when it’s drifting away, 
Or tempted to upload another war. 
The spectacular needs to be massive, 
For viewers to be retained and passive.
D. A.

Tuesday, October 11, 2022

“Military Intelligence” (1987)

From the October 1987 issue of the Socialist Standard

Most modern psychologists describe the behaviour of what they tag paranoid schizophrenics as "irrational and pointlessly destructive". In this view of this, we view with trepidation an item broadcast on Radio 1 (Steve Wright Show. Friday 7 August) about a new military project. The US Army is planning to spend at least £10 million building a "phoney town" — complete urban complex — for the sole purpose of blowing it up. to teach the troops "how to take out urban targets".

Wonder what the US Army psychiatrists — there are lots of 'em — would have to say about this? Perhaps they're all too preoccupied with Pentagon strategic studies . . . 

Thursday, August 4, 2022

World View: Bombs and poverty on an American island (2000)

From the July 2000 issue of the Socialist Standard

Vieques is in the news. The United States, it seems, just can’t stop bombing it. It’s the best place in the world (maybe the Universe?) for bombing, says the chief of US naval operations, Admiral Jay Johnson. “Vieques is an irreplaceable asset,” he claims.

Vieques, which is a 20-mile-long island eight miles east of Puerto Rico, is administratively part of Puerto Rico, and its inhabitants, like the Puerto Ricans, are American citizens although they cannot vote in Presidential elections. In 1941, the US navy appropriated more than two-thirds of the island’s 52 square miles, forcing the 9,300 local population to live on a small central strip between the naval bases at the east and west of the island. For almost 60 years, the navy has used Vieques for bomb and bombardment exercises for up to 200 days a year. Up to 12 months ago, only one local civilian had been killed by a missile; and operations were then suspended as protesters occupied beaches on the firing ranges littered with unexploded munitions. Since then, more protesters moved on to other sealed-off bomb sites and beaches, and dared the US authorities to bomb them or arrest them. On Thursday, 4 May, about 160 protesters were removed from the beaches, but were not arrested.

According to the Guardian (5 May),
“The islanders blame the navy for a cancer rate that is 27 percent higher than on the Puerto Rican mainland, stunted economic development, damage to the environment and to fishing grounds which, other than tourism and service industries, provide the local employment opportunities.”
The unemployment rate is 50 percent.

President Clinton has suggested a compromise by which the navy would drop dummy bombs until 2003, and then leave Vieques, in return for US investment of $40 million in the local economy. However, a referendum which many of the islanders consider to be a bribe, has been mooted whereby $50 million of Federal money would be added if the islanders support a return to live bombing.

The United States took possession of Puerto Rico and Vieques in 1898. According to JosuĂ© de Castro (Geography of Hunger), “it found a population which, if not exactly swimming in wealth and abundance, was far from the misery and hunger that it suffers in our times” (1952). Until the United States’s occupation, 75 percent of the arable land comprised smallholdings of about 12 acres, devoted mainly to subsistence crops. Following the occupation, the United States Military Census Commission noted that “this general ownership of farms has unquestionably had a great influence in producing the contented condition of the people”. The main industry, sugar, flourished. But, as de Castro points out: “Profound changes were soon brought about” in Puerto Rico.

The small growers were driven out, and were replaced by great, American-owned plantations; and “through the agency of United States’s capital, the sugar industry fell under monopolistic control of a small but powerful group of absentee owners”. American corporations also developed tobacco and coffee production—all for export to the American mainland. The Puerto Ricans were no longer able to feed themselves. And the island had to import 60 percent of its food, all of which was expensive, from the United States. Not surprisingly, for decades during the last century, undernourishment was prevalent and living conditions deteriorated. By 1950, the population of Puerto Rico had doubled (people suffering from malnutrition and dietary deficiencies always have high birth-rates). Of course the Americans built roads—and even luxury hotels and the like. Denis Healey MP, recalled that when he was Labour Chancellor of the Exchequer, in 1977, “President Ford invited us all to Puerto Rico . . . we met in a millionaires’ holiday camp on a palm fringed beach, and stayed in luxurious bungalows, travelling from one to another in electric buggies” (The Time of My Life).

Meanwhile, between 1945 and 1965, one-third of Puerto Rico’s population emigrated to mainland United States; and by 1980, two million Puerto Rican workers lived in America, with around three million remaining on the island, where at least conditions had improved somewhat.

In the early part of the last century, the reformist American Socialist Party, both among Puerto Ricans in New York, where most Puerto Rican immigrants lived and on the island itself, had considerable influence. It popularised trade unionism and, in a somewhat general form, class-struggle politics. In the 1930s, with the decline of the Socialist Party, the political scene came to be dominated by nationalist and Labor parties, together with the leftist People’s Democratic Party, in both the mainland and on the island. Puerto Rican nationalists supported an uprising on the island in 1950, when an attempt on President Truman’s life was made by members of the Nationalist Party. In the late 1960s, radical groups similar to the Black Panthers emerged; and, later, a Maoist party, the Organisation of Puerto Rican Revolutionary Workers, was formed in Chicago and New York. On the island, another reformist and pro-nationalist Puerto Rican Socialist Party (PSP) was founded in 1971, which had a strong base in the trade union movement. Unfortunately, however, no party as yet has been formed by Puerto Rican workers with the sole object of establishing socialism and rejecting nationalist and reformist programmes.

They have embraced the cul-de-sac of nationalism, to a large extent, because of the repressive and exploitative actions of both American-based corporations and the American state. The use of Vieques Island as a base by the CIA in the 1960s to infiltrate Cuba, and the more recent use of the island for bomb practice, has only exacerbated the situation. As a postscript, it is worth noting that the US navy “often lends Vieques to its allies, including Britain, for bombing exercises” (Guardian, 3 May). How thoughtful!

The US navy resumed bombing on Vieques on 8 May, using non-explosive ordnance. By the middle of May, 225 protesters had been removed from the site.
Peter E. Newell

Wednesday, April 6, 2022

War zone Wilts (1989)

From the April 1989 issue of the Socialist Standard

The Guardian of 3 February carried a report on the rejection of a petition presented to the European Parliament by the Wiltshire Villages Environmental Association. The petition had been the latest stage in a campaign lasting several years to prevent a now nearly completed village on Salisbury Plain from being used for its intended purpose. There had been an earlier, vain, attempt to obtain a public enquiry, using posters with unpleasantly nationalistic overtones in an effort to secure public support. The posters referred to the project as the “German Village" because of its intentional resemblance to villages in Germany and carried an emblem incorporating a German Second World War helmet.

The purpose of the site is revealed in the acronym given by the Guardian: FIBUA (Fighting in Built-up Areas). The 90 buildings being erected on a 30 acre site at a currently estimated cost of £15 million are not intended to provide housing for one single person. However, the purpose of the protest campaign, whatever a rational being might believe, is made clear in the same report:
The association does not question the need for the project but says its site, on the edge of Copehill Down, will cause serious disturbance.
Anyone living in the vicinity of Salisbury Plain will be able to sympathise with a complaint on the grounds of disturbance. In what is superficially a peaceful, rural area the noise and nuisance caused by military activity is already considerable without any further additions. The dominant sounds are usually those of gunfire, from automatic small-arms, mortars or a variety of heavy artillery. When major exercises are in operation, intensified gunfire is joined by the grinding of tanks, the whine and congestion of military convoys on the roads and the deafening intrusions of low-flying jet fighters, helicopters and Hercules transport aircraft by night and day. Indeed, there is a long-standing but hollow joke among those who live locally that the outbreak of another war would pass unnoticed here.

However, to protest about disturbance alone while explicitly not questioning its cause, is at best simply to plead for the nuisance to be imposed on others with less influence, or at worst just an exercise in futility. Even to have considered the reason given by the Ministry of Defence for the FIBUA village would have provided the members of the association with a pointer to the likely outcome of their campaign. It was ‘'needed" as a replacement or a supplement to the village of Imber, less than five miles distant as the shell flies (any self-respecting crow would long since have vacated the area).

Imber was a thriving and active farming village with about 150 inhabitants when it was compulsorily evacuated in 1943 to provide training facilities for the armed forces. The evacuees were led to believe, at the time, that they would be permitted to return when the Second World War ended. The formation of a protest group in 1945, when that understanding was proved to be unfounded, has had no effect whatsoever; the survivors are still awaiting their return to this day. It would now be difficult to honour that understanding since the few houses still standing are derelict, most having been demolished and replaced by gaunt barn-like shells. Almost as difficult, it must be said, as building the new FIBUA village.

The weakness of this protest movement lies not simply in its nationalism, nor in its acceptance of the waste involved, nor even in its neglect of the precedent shown by the case of Imber; it lies in its failure to question the need for the project. By adopting that position the members of the association have accepted the myth that the existence of the whole horrific war-machine is in the interests of ordinary working people. Furthermore, in protesting to governments, they have revealed a total misconception about the role of the state and its executive, the government.

In reality, the state and all its agencies, including the armed forces, have arisen in response to the requirements of business enterprises, of all kinds, and their owners. The interests of the overwhelming majority of us who do not come into that category are subordinate to those requirements and are considered or acted on only when the functions of business are threatened. Clearly, a protest over disturbance by the few who live close to practice killing-fields like Salisbury Plain poses no more threat to those functions than complaints by and on behalf of the homeless, the poor and the starving in their millions worldwide.

The only worthwhile movement must be one to end the very system which causes so much human suffering, whether from disturbance or from utter deprivation, and to replace it with a society which has the satisfaction of all human needs as its aim.
GM

Sunday, April 18, 2021

Virtual reality (1993)

From the April 1993 issue of the Socialist Standard

“Virtual reality won’t merely replace television. It will eat it alive”. That is the aggressive prediction of Arthur C. Clarke, the science fiction writer. But what is virtual reality (VR) and why should we be concerned about it?

VR is in its infancy so there isn't any general agreement about what it consists of or how fast and in what ways it will grow. Historians of the technology trace its origins back a century or so, to the first explorations of the principle of stereoscopy, or three-dimensional vision. Some decades ago cinema audiences were introduced to 3-D viewing of films, but the novelty didn’t catch on and wasn't developed. In the last decade or so VR has come on the scene in the USA. It has done so in the form of a computer-generated apparent, or virtual, world.

Like many inventions developed in capitalist society, VR benefitted from its military applications. This is how a writer in Business Week (5 October 1992) described a simulation at the Pentagon’s Defense Advanced Research Projects Agency:
 Instantly, you're transported inside a tank rolling across the Iraqi desert. You are performing the same maneuvers as a unit ... in the Persian Gulf war. The graphics on the screens are only video-game quality. Yet the illusion works. You duck as shells scream toward you and explode in ear-splitting fury.
That simulation was achieved by three five-foot screens. A more advanced form of VR is projections on stereoscopic lenses moulded inside helmets that participants wear. Multiple sensory information is conveyed. In some systems, a viewer wearing a sensor-laden glove manipulates objects in the computer. In others, images on the screen or a viewer’s perspective are manipulated with a mouse or joystick. Howard Rheingold, in his book Virtual Reality sums it up:
  A virtual world is a computer that you operate with natural gestures, not by composing computer programmes, but by walking around, looking around, and using your hands to manipulate objects.
VR is a technology, that is, an applied science or way of achieving certain physical ends. Socialists are interested in technology from three different perspectives: as part of a critique of capitalism, as part of the case for socialism, and (controversially) as a feature of socialist society. These three perspectives will be considered one by one. although over time they may be seen as making up a single socialist perspective on the world.

Distorted technology
Technology is used by capitalism mainly to make more profits for the few rather than to improve conditions of life for the many. The extraction of surplus value from workers has been possible since they were first compelled to sell their labour to owners of capital (employers). In the early days of capitalism, productivity was low because there were few machines, or only primitive machines, to make labour more productive. As capitalism developed, the process of exploitation remained essentially the same, but the means of wealth production and distribution became vastly more efficient. The wealth produced is grossly unequally distributed, both between nations and between rich and poor in each nation. And more goods and technological developments sometime have calamitous effects: cars and planes that crash, thalidomide children, nuclear power station disasters, oil tanker spillages, among many others.

VR is a typical example of the way capitalism distorts the development of a technology that has great potential for enhancing the quality of life. So far, most of the development has been for military purposes. Rheingold confidently predicts that “the two largest blocs of users of new information and communication technology in the 1990s will be the global finance and global entertainment industries”. VR might become as addictive, energy-sapping and intelligence-dulling as television, the “plug-in drug” which now requires the average abuser to consume seven hours a day.

Part of the case for socialism is that technology can be used directly for need—meeting and not profit—making purposes. Even with capitalism, technology can and is being used for life-enhancing as well as life-harming purposes—medical technology that saves lives (often after other technologies have imperilled them), environmental measures that increase crops rather than poison them, machines that reduce drudgery rather than killing or maiming workers. Socialism would mean using technology only for human purposes, not balancing those purposes against the pursuit of profit.

The electronic media—of which VR is the latest development—have been used thus far by a few to manipulate the desires of the many, resulting in huge profits for the successful entrepreneurs. With socialism, the really life-enhancing potentialities of VR can be developed, and the capitalist uses put in the history box alongside Cinerama.

Democratic control
With the establishment of socialism, democratic decisions can be made about the appropriate levels and types of technology to meet different needs in different environments. It is utopian in the bad sense to try to predict the future in any detail, except perhaps for fun. But we do need some general principles, today, to help us move towards more detailed principles and their application tomorrow. Marx quite sensibly refused to “write recipes for future cookshops”, but Morris envisaged a basically simple, low technology socialist society in News From Nowhere. Socialists this century have from time to time shown interest in the subject. In the 1950s some Socialist Party members expressed views generally sympathetic to a Morris-type socialist future, though with a critical reaction from most other members who felt there were advantages in retaining at least some hi-tech methods of production and distribution.

At this stage we can only speculate on how and to what extent socialist society will use VR or whatever future refinements of it may be invented. We can say with certainty that, since there will be no buying and selling and no rival nation states to prepare for and engage in war, VR will not be used for business or military purposes.

Three probable areas of VR application may be summarized as medical, industrial and political. The minimal physical activity required to participate in VR may enable the minds of severely physically disabled people to be liberated from the prisons of their bodies. Much work that is now tedious could be made more interesting by simulated realities that enable technical problems to be solved more easily.

The political applications are perhaps the most challenging. Electronic media have so far been controlled by capitalist government and business, whose electors and customers have been mere listeners or viewers. VR experts like to talk of “participants”, and there is scope for interaction between the providers of the virtual worlds and those who experience them. The technology will be there for people in socialist society to use for democratically-decided purposes.
Stan Parker

Wednesday, March 3, 2021

Go Tell the Spartans (2005)

TV Review from the March 2005 issue of the Socialist Standard

Time Commanders, BBC2, Sunday 7.45pm

There's no doubt that the rapid development of computer graphic imaging has done wonders for livening up history documentaries that used to rely on bearded men lyricising over lumps of masonry in a field. By filling in all the visual blanks it has opened up a fascinating subject to a generation of new enthusiasts who find archaeology a bore and Tony Robinson terminally aggravating. But even with CGI there's a limit to how gripping you can make an Iron Age settlement or an Egyptian temple complex. Now, perhaps inevitably, comes the adrenalin-fuelled rush of a real time video game crossover where teams of men (well, it's a man thing) take on the roles of ancient generals and refight famous battles on a huge computer screen.

In the first series Eddie Mair, normally lugubrious even on the radio, looked positively tragic as he watched suburban Essex car salesmen pretending to be world-conquering military leaders and throwing away their virtual armies in clueless abandon. In the second series Richard Hammond bounds around like a boy scout cheering on all the corking good fun and offering pointlessly inane advice like "don't let them get you in the flank!", while two dour bona-fide experts sit upstairs and witter grumpily about everything the 'generals' are doing wrong. Occasionally the teams even win, but even so it rarely seems that they have much idea what they are doing.

To anyone who imagines that historical battles were gigantic chessgames played out by masterminds this game reflects the truer historical picture, which is that battles were usually ugly and confusing messes presided over by frequently incompetent generals who were there by virtue of birth rather than merit.

The popularity of this show can scarcely have anything to do with any widespread knowledge of or interest in the history behind these battles or of the times in which they occurred. The vicarious thrill of being a general in charge of mass slaughter is perhaps bound to appeal to individuals who have no real power in society and whose only realistic experience of battle would ever be as cannon-food. It’s only a bit of fun, yet the concept is surprisingly repulsive.

All through history soldiers like these were 'spent' like so much disposable currency on the whim of human beings behaving like gods in the interests of wealth and power. For all their clockwork clone appearance these virtual soldiers are good enough to represent those historical but nameless human beings whose cruel lives and terrible deaths are being played out for our amusement. And as the graphics improve and the mutilation and gore acquire better and more prurient detail, the savagery of power and powerlessness becomes ever more poignant, and the pity of war ever more pitiable.

What really sticks in the craw and what this show inadvertently emphasizes is the thought that everything that holds meaning and value in our lives is actually meaningless and valueless to our rulers. Indeed the computer graphic algorithms reinforce this in a way since they simply create one virtual soldier and then make multiple identical copies to form the virtual armies. One can't escape the feeling that the owning class of the world must see us in largely the same way, as essentially wealth-producing bacteria without names, faces, rights or identity, cultured on their slides in order to grow them new wealth, and to be disposed of whenever we become unproductive. What is even more chilling is the idea that we ourselves might even adopt in some sense their view of us, certainly enough to fight all the savage battles of the future on their behalf. No wonder socialists oppose all wars.
Paddy Shannon

Thursday, April 30, 2020

Imagine . . . (1983)

From the April 1983 issue of the Socialist Standard

Nothing in human history is inevitable. We are not living and organising society according to any pre-ordained schemes. We are masters of our own history, not slaves of it. We can do what we choose. But you know that these are not the sort of ideas that we are encouraged to develop. On the contrary, we are encouraged to think of ourselves as slaves to the present order of things. This process of learning to believe that history has come to a halt, and that “you cannot change the way things are”, is often described as learning to “be realistic".

Where this point becomes particularly noticeable is in discussion about war. The society we live in produces war. There is a split between the minority who own and control the means of life and the majority of us who produce the wealth. A split, that is. between those who produce but do not possess and those who possess but do not produce. The economic rivalries among the wealth owners over market territories, areas rich in mineral resources and strategic locations on the trade atlas are often fought off the conference tables on the battlefields. Society based on competition and property is a war-producing society. This is the current state of affairs. We are born into a social setting where there are armies and bombs and Stock Exchanges and governments. But just because such things cluttered the world into which we were born is no reason for us to consent to them, nor believe that they are part of some “reality" which, although we can imagine it not existing, can never actually change.

Although another world war is not inevitable, if the present state of society is allowed to continue then it is a distinct possibility. The profit system is an unstable and volatile method of organising society, and armed to the back teeth as many states are, the recipe is being mixed for a nuclear exchange. Falling into the trap of regarding the way things are as largely unalterable, many commentators fortify the fallacy by using the language of inevitability.

Wintex-Cimex 83 is not a package ski tour, nor is it one of those instant relief nasal decongestants. W-C was the codename of a “paper” nuclear war game organised last month by NATO. This operation saw ministers from all over Europe frenetically telephoning each other and sending telex messages in rehearsal for a full-scale nuclear war. The fact that grown men and women are able to calmly and efficiently go through a paper rehearsal of what “on the night” would amount to a massive social carnage represents a hideous contradiction between our ability to plan and act co-operatively and what these abilities are actually being used for today.

The British Medical Association recently issued a report on the predicted state of Britain after a nuclear attack. The report paints a grim picture. Decaying corpses will litter the streets and millions of initial survivors — burnt, irradiated and starving — will die slowly and in agony. Doctors will not be able to help them and there will be no equipment or drugs to ease their deaths.
  Food stockpiles within 10-20 kilometres of an explosion could be exposed to fallout. Farm animals are sensitive to radiation. But insects and vermin are much more resistant: flies, cockroaches and rats could proliferate, spreading disease . . . survivors would face epidemics of typhoid, cholera, typhus, malaria ... a full-scale attack would result in about 38.600,000 deaths and 4,300,000 casualties. . . (The Report of the BMA Hoard of Science and Education Inquiry into the effects of Nuclear War.)
The doctors who composed this report after two years' research drew no political conclusions. But if we are capable of examining the dangers in this way then we are also capable of dismantling not only the weapons which menace us. but the social system which gives rise to them.

Apart from the socialist point of view, the responses to this issue are varied but all have the common thread of accepting the structure of society which produces the need for wars which produces the need for weapons. Peter Blaker is the Tory minister for the Armed Services. His recent response to the subversive noises about a peaceful world was to take a jab at "woolly minds in woolly hats”. If minds that desire a peaceful society and do not regard the production of bombs as a wise route to it are "woolly", one wonders what exactly predominates between the ears of Blacker? A solid lump of granite perhaps?

Another conservative with ideas to contribute to the debate about how to secure peace is Lord Hill-Norton. Admiral-of-the-Fleet Lord Hill-Norton last month proposed a plan to raise a 750,000 Dads' Army carrying their own weapons and defending the shores of England. “Defence”, remarked the Admiral, "begins at home”, which is of course something we will remember if it ever comes to the day when we have to whitewash our windows and hide under the table.

The reason organised peace movements this century, and before, have failed is that they have all consented to the power structure which creates war. War is neither democratically begun, nor democratically prosecuted. It is therefore facile to contend for wars to be fought on the terms of, say, the CND “no to cruise missiles”, or “no to trident”. These pleas, no matter from how many mouths they come, are lame. Apart from this, many of the phenomena which frighten people into CND to try and stop happening actually exist now: starvation of millions of people, lack of sanitation and hygenic water for thousands, riots, totalitarian regimes and military conflict all over the world.

As the Tory Party becomes increasingly associated with war-mongering policies and militarism there is a danger that the ideas of the Labour Party will be regarded as better and more beneficial to us. In fact the party under which the atom bomb was developed in Britain, and which recruited workers to fight for the bosses in two world wars, has not got any answers to the problem. The interests of workers and capitalists are diametrically opposed. The idea of nationalism has been supported by the ruling class because it deludes the workers into believing that within one territory. under one flag, they have a united interest with the bosses. Nationalism is divisive among workers and is used to help work up antagonism between workers from different places for them to fight the cause of their masters. Yet the Labour Party has always engaged in the promotion of nationalism. One recent example appears in the latest draft of their election campaign document, which will soon appear as part of their manifesto.
  Labour is determined that our country shall play a full part in the struggle for peace . . . Labour will pursue and win international support for policies designed to stimulate trade, investment and growth and we shall work inside the appropriate institutions to end the financial chaos which now threatens the stability of so many countries.
It is not "our” country; it is theirs — the capitalists’. In Britain the top 2 per cent own 64 per cent of the land (Inland Revenue Statistics 1980) and the top 13 per cent own 91.3 per cent of all housing. Workers of the world have no country, we only have a class. We are not interested in “stimulating trade" or “investment". We do not wish to streamline the efficiency of our own exploitation. We want a new social system. We do not want to sort out the "financial chaos” of capitalism, and try to make the system run well. This system can, by definition, never work well for us. It is working well for the bosses which keeps this system going.

We want a system based on the common ownership and democratic control of the means of producing wealth. From each according to ability, to each according to need. Imagine it. All developments have at one time been merely ideas or dreams scoffed at by those who did not think historically. “The sun travels around the earth . . . the earth is flat . . . man will never fly . . . man will never split the atom . . . stand on the moon . . ." History is ripe for socialism and there are clear reasons for its urgent establishment.

The voice apologising for capitalism and defending "reality" grows quieter and less confident as we give up adjusting to fit painfully in with reality and start adjusting reality to suit our self-determined needs.
Gary Jay

Wednesday, August 22, 2018

These Foolish Things: Work Till You Drop (1996)

The Scavenger column from the January 1996 issue of the Socialist Standard

Work till you drop

Britain is facing a new industrial epidemic. Office staff are working longer hours, but productivity is falling. Family life is also under threat from increased stress at work, with women coming off worse. Nearly three times as many women as men in white collar work are divorced or separated . . . Far from sitting back and driving their employees ever harder, those in management worked the longest hours of all. Among senior staff, 45 per cent of men worked 50 hours or more [per week].
(Jojo Moyes, Independent, 26 October.)


Encouraging effort

Staff at the electrical giant Comet were threatened with a hangman’s noose if they failed to reach sales targets. Three managers are facing a disciplinary hearing after the sick joke but they are not expected to be sacked. The incident happened at Comet’s store in Llansamlet, Swansea.

A group of sales staff were shown a noose dangling from the ceiling and a step ladder. Those who failed to meet that week’s quota for selling warranties were ordered to take a step up and told the ritual would continue in future weeks.
(East Anglian Daily Times, 19 October.)


This “shoot- ’em-up ” culture

[Phil Denne] designed Europe’s largest electronic warfare unit in Stanmore, Middlesex, where state-of-the-art computers simulate the anti-aircraft missiles and radar jamming devices RAF fighters face when screaming 50ft above enemy territory at Mach 1.

But now he is at the leading edge of the virtual reality, thrills-and-spills rides that, in the face of defence cuts, the military industrial establishment hopes will bolster dwindling income.

Denne says: “When the poker-faced top brass saw the simulated view they started ooh-ing and aah-ing, and I thought if people like this are getting excited then the general public will just love it.’’
(Financial Mail on Sunday, 22 October.)


Basic

The basic State pension in Britain is £58.85 a week or £3,060.20 a year against the national average wage of £17,488; just over one-sixth.


Maintaining the old values

Suicide victim Harold Graham could not face the winter after electricity was cut off at his Wear Valley home, a friend told a Bishop Auckland inquest yesterday.

Mr Graham had confided in his neighbour Christopher Hume a few days before he hanged himself last week at his home in Front Street, Sunniside near Tow Law. 
(Northern Echo, 15 November.)


What democracy?

However, the government’s definition does not include the new wave of unelected quangos established in recent years, now responsible for over £50 billion of taxpayers’ money. New quangos, sometimes referred to as a “new magistracy”, include the district health authorities and education funding agencies run by government appointees, many of them overtly political. A Guardian investigation in 1993 established that, in a broad definition of quangos, by next year more than 7,700 public bodies would have been created, controlled partly or wholly by government appointees.
(Guardian, 30 November.)

The Scavenger

Friday, July 27, 2018

The Military and the Environment (2018)

From the July 2018 issue of the Socialist Standard

The two main threats to the survival and wellbeing of humankind and the biosphere — war and the environmental crisis – are usually considered separately. In fact, however, the two problems are closely connected: neither of them can be solved without at the same time tackling the other.

On the one hand, the environmental crisis generates conditions that make war more likely. Soil erosion, desertification, deforestation, acidification of the oceans and similar processes intensify competition for control over arable land, sources of freshwater, fishing grounds and other natural resources. Alternating flood and drought augment the flow of refugees. Cross-border impacts fuel new international tensions.

On the other hand, war and other military activity — development, manufacture, testing and maintenance of weapons and equipment, military training, military games and exercises, disposal of waste — themselves make a major contribution to the environmental crisis. Danger and secrecy impede attempts to gauge this contribution and assessments of environmental issues usually ignore it. That is one of the main reasons why global heating is proceeding so much more rapidly than predicted. Even in peacetime, for example, the Department of Defense is the largest consumer of fossil fuels in the United States, causing CO2 emissions roughly equal to those of Denmark, but military emissions are excluded from international climate agreements.

War devastation
The list of countries and regions devastated by war is long and growing longer, from Congo and Libya to Iraq, Afghanistan, Syria, the Gaza Strip, Yemen and Kashmir. War devastation takes many forms. Some are well known – the bombed-out buildings, the piles of rubble, the landmines lying in wait for their victims. Less well known but no less noxious are the diverse forms of environmental devastation, including:

* toxic heavy metals (e.g., lead, tungsten, mercury, molybdenum, cadmium, cobalt) and white phosphorus deposited by bombing in the soil and the water supply, causing tumors, congenital deformities and other serious effects

* radiation from the depleted uranium (DU) used in manufacturing munitions, spreading cancer, cerebral palsy and other diseases (militaries like bullets made of DU fused with metal alloys because they are better at penetrating armour.)

* radiation and toxins released into the environment by the bombing of nuclear power stations and chemical plants

* urine and excrement in the streets and streams as a result of destruction of the sewage system

* oil pollution from damage to pipelines and refineries (Iraqi troops retreating from Kuwait in 1991 torched 630 oil wells, turning the sea and sky black.)

Nuclear war and nuclear winter
Even a 'minor' nuclear war would be an ecological disaster felt throughout the world. The best studied case is that of a 'limited' regional nuclear war between India and Pakistan in which 100 Hiroshima-sized warheads (less than half of these states' nuclear arsenals) are detonated mainly over cities. Besides the 20 million projected short-term deaths and longer-term victims of radiation, such an exchange would inject up to 6.5 million tonnes of soot into the upper atmosphere, cooling the global climate for several years and reducing summer crop yields in various countries by 12-16 percent over a 10-year period.

In a full-scale nuclear war between Russia or China and the United States, direct casualties would of course be far higher and the amount of soot much greater. A prolonged 'nuclear winter' would ensue, leading to the extinction or near-extinction of Homo sapiens and other species (with the exception of primitive organisms in the deep ocean that do not need sunlight).

Routine activities
Even in times of peace the military does enormous harm to the environment in the course of its routine activities. Thus the Department of Defense is not only the largest consumer of fossil fuels in the United States, it is also the largest polluter, generating more toxic waste than the five biggest American chemical companies combined (according to an estimate made in the late 1980s – a tonne per minute).

Let us consider three specific activities: weapons testing, waste disposal and war games.

Weapons testing
Large tracts of land are devoted to weapons testing. For example, Jefferson Proving Grounds in Indiana, 250 square kilometers in area, is so badly contaminated that it has been cordoned off and abandoned.

Before 1963, when the Soviet Union, Britain and the US banned nuclear weapons testing in the atmosphere, these powers conducted a long series of tests of atomic and hydrogen bombs in Kazakhstan, the Australian outback and the Pacific islands, respectively, inflicting radiation sickness on the indigenous people of these areas, who were not evacuated or even warned but used as guinea pigs. China continued nuclear weapons testing at its site in Xinjiang until 1996.

Waste disposal
The manufacture and use of weapons generate a huge quantity of radioactive and toxic waste that somehow has to be disposed of. Often waste is just dumped into the sea. Much is stored in the ground under conditions that do not prevent leakage.

A 100-acre basin for the storage of military waste at Rocky Mountain Arsenal in Colorado has been called 'the earth's most toxic square mile'. However, there are probably sites in Russia that are no less toxic and perhaps even less safe, such as Kildin Island in the Barents Sea, home to used-up nuclear reactors and other parts of old nuclear submarines.

War games
War games and military exercises are a source of less drastic but still considerable environmental damage, both on land and at sea. Naval war games, for instance, poison or otherwise harm numerous species of fish, marine mammals and other sea life. The sensitive auditory systems of many whales and dolphins are injured by underwater sonar from submarines. Many non-marine species are also harmed by noise from military aircraft.

President Trump's decision at his summit with Kim Jong Un to suspend the annual war games in South Korea is some small consolation.

Armaments manufacturing
Then there is the harm to the environment caused directly or indirectly by the process of manufacturing armaments. The production of explosives, for instance, requires toxic chemicals that leak into soil and groundwater.

A telling example of the complex interaction between war and environmental damage is provided by the mining, processing and use of rare metals and rare earth elements. Besides civilian applications, these substances are widely used in military electronic systems for guidance and control, targeting and communications as well as in jet engines. Their extraction causes severe pollution (see The Socialist Standard, MW, May 2011). Moreover, there is high potential for conflict over control of deposits, as in the war in eastern Congo – a rich source of the rare metals cassiterite and coltan (see The Socialist Standard, MW, January 2009).

Thus rare metals and rare earth elements are needed for use in war and war is waged to control them, while both their processing and their use in war cause great harm to the environment.

One World
The problem of war and the environmental crisis will find their joint resolution – if, that is, they are to be resolved at all – in the creation of One World – an undivided global community. Material and human resources will no longer be wasted and destroyed in war. People will devote their energy and talents to repairing a poisoned planet and devising an ecologically sustainable way of life.
Stefan

Thursday, January 2, 2014

Holiday postscript (1981)

From the February 1981 issue of the Socialist Standard

Long before Christianity a festive break during the dark, cold winter months helped people to get through the most trying time of the year. To replace celebration of the winter solstice, early Christians decided to celebrate the birth of Christ on 25 December; historically incorrect, but necessary to combat the appeal of the heathen jollifications.

Whatever the excuse, the holiday is over. We have had our parties—probably eaten and drunk a bit too much, certainly spent more money than we meant or could afford and, thankfully, waved goodbye to relatives and friends whom we genuinely welcomed at the start of the holidays. Listening to the radio on New Year's Day, one particular thought came uppermost. Money—"vast profits" to quote the narrator in Woman's Hour—are made, particularly during the season of "Peace and Goodwill"—from belligerence. 

The Daily Telegraph, in a number of pre-Christmas items, mentioned that in spite of—or perhaps because of—unemployment and the "difficult times" people seemed determined to enjoy the holiday; toy shops were doing a good trade, and by far the most successfully selling lines were guns, soldiers and war games.

Supermarketing of 21 November reviewed the snacks market, which has grown from 85 million in 1970 to an estimated 450 million in 1980. 70 per cent of all snacks are eaten by children, although the purchasing is split 50/50 between parents and children. With such vast sums at stake, it is vital for manufacturers to "get their sums right" when launching new products, and it seems Smith's have done it again with their "Battle Bags". Their research team went out with over two dozen concepts like space, sport and war, but Frank Richardson, their marketing manager, said:
We have always believed that there is no long term mileage to be gained by associating our products with current crazes . . . We were therefore seeking a subject which . . . would have long-term appeal. War won hands down and so we decided to introduce Battle Tanks and Fighter Planes under the overall umbrella of the Battle Bags name.
The programme which started off this train of thought dealt with the huge success of computer games. Addicts and psychologists who were interviewed stated that the main appeal was that, to play successfully, one really had to stretch one's mind/ Concentration and involvement is such that they often found themselves shaking with nervous tension after a game. Apparently the most successful game is Space Wars, and it is ironic that the inventors of this, as well as the other games, are Japanese, who still commemorate in most dramatic fashion the horrific happenings at Hiroshima and Nagasaki.

However, let us end on a optimistic note. These computer games were originally invented to train space pilots in manipulation and navigation of their craft. The representative of one of the manufacturers foresaw games being produced which could be used to plan agriculture and the best use of resources, especially in under-developed countries. Used in this way, they would not only stimulate the mind, but help a socialist society to organise best use of the world's resources for the good of the world's community.
Eva Goodman