Saturday, August 26, 2017
World View: Workers have no country (1995)
Monday, August 10, 2015
Why not socialism now? (1998)
Sunday, November 9, 2014
The need for socialism (2004)
Saturday, September 5, 2009
Cutbacks
From the Capitalism's Gravediggers website
Everyone, it seems, recognizes the need for cutbacks in both the private and government sectors during the current economic downturn. Some argue for increased government spending to stimulate the economy. Many argue about which government programmes should be cut. Few argue against all cuts.
Recession is one of capitalism's self-regulatory processes. Few enjoy them, but as everyone knows, that is just the way it is.
There are still enough workers — skilled, unskilled, white collar, blue collar — to do all the work needed to continue every government programme, and to make every product and staff every service, just as before the recession. The raw resources still exist.
The need for the programmes, products, and services has not disappeared.
But people are losing their jobs and their homes.
Capitalism cannot be concerned about people's jobs and homes. Capitalism does not have a conscience. Capitalism does not have malevolent intent. Capitalism is not a conspiracy and it is not sick. Capitalism is an economic system with its own rules and regulations. They are inherent in capitalism, just as gravity is inherent in mass. Capitalism's rules cannot be changed.
Capitalism's Gravediggers wants people to understand that capitalism is working as it must. No tinkering, no ‘revolutionary’ or evolutionary changes can make capitalism something else, or change its rules.
But people can free themselves from capitalism's rules by replacing capitalism with socialism.
Socialism will be no more and no less moral than capitalism. Socialism will have inherent rules which govern how it must function. But socialism's rules will not be capitalism's rules.
Instead of rules which demand production be dependent upon the expectation of profit, socialism will demand that if people's needs can be met, they will be met.
Instead of rules which generate unemployment and its attendant hardship when workers produce more than can be sold at a profit, the leisure long promised by technology will be delivered.
Instead of rules which force people from their homes, or into unsatisfactory housing, everyone will have a home.
Instead of rules which govern society based upon arcane money economics, socialism will be based upon our ability to provide for each other’s needs. That ability has existed for a long time, but capitalism cannot turn our ability into sufficient goods and services of the kind and quality required to satisfy our needs.
We can accept the hardships of recession, or we can build socialism.
Steve Szalai
Thursday, May 17, 2007
The making of “killing machines” (1996)
On Killing. By Lt. Col. Dave Grossman. (Little-Brown.)
Wartime killing, what can be and has been learned from it, and how that affects society as a whole, is the subject of Grossman's book On Killing. It is a must read for any who believe that humans are killing machines, only restrained from killing by fear of punishment. Grossman also tangentially addresses both social and anti-social behaviour. Grossman accepts war as a requirement of human society, and provides little insight into solutions, but the value of the book is its presentation of an important facet of human behaviour with a generally scientific approach.
Grossman seems to have had three major points to make when writing this book. The first, and the focus of the first half of the book, is that soldiers have a very strong revulsion for killing. He presents compelling historical evidence from military historians, and their interviews with veterans, to support this claim. Grossman says that some of the evidence is open to question, but overall it offers little room for doubt.
The second point is that US Vietnam veterans have not had the necessary and traditional processes to facilitate the rationalization and acceptance of their killing experiences.
This has left them with a significant rate of Post Traumatic Stress Disorder, manifesting itself as "recurrent and intrusive dreams and recollections", "emotional blunting, social withdrawal, exceptional difficulty or reluctance in initiating or maintaining intimate relationships, and sleep disturbances. These symptoms can in turn lead to . . . alcoholism, divorce and unemployment."
The third is that the techniques which have been used successfully by the military to bypass the human revulsion for killing are now in widespread use on youth.
Grossman explains the factors he believes most influence whether a soldier will kill, and finds predisposition to killing in only about 2 percent of soldiers.
The most startling evidence to many will be that in WW I and II, most soldiers (80-85 percent) did not even fire their guns, because they could not bring themselves to kill even when they were being fired at by the "enemy".
Grossman tells us that the military then developed conditioning techniques, based on the "operant conditioning" pioneered by B.F. Skinner. In the U.S.-Vietnam war, only 5% of US soldiers failed to fire. This evidences the degree to which human beings can be conditioned to do almost anything, and Grossman provides evidence from other studies showing similar results.
Perhaps most frightening is his discussion of using the same conditioning on society in general, and on youths in particular. Grossman argues that this conditioning is now the heart of many violent films and video arcade games. He does not fall into the trap of seeing every killing in film as creating sociopathic viewers. He relates that the U.S. military incorporates (the enemy is bad), and control in its conditioning, so that the soldier has a "justice" (the enemy is bad), and control in its conditioning, so that the soldier has a "reason", and must be told to kill. In the films and video arcade games he criticizes, "justice" is often absent: killing is done for the sake of killing, and there is no control.
Grossman provides evidence to support his contention that this conditioning towards violence is actually having substantial results in U.S. society. Although a correlation between violence on TV, in film, and in video games, and violence in society does not prove causation, Grossman notes: "there comes a point when, in spite of this type of reasoning, we must accept . . . the verdict of 217 correlation studies".
He suggests that the solution to this societal conditioning may be "to censure (not censor) those who exploit violence for profit".
He's pointed to the real problem, but doesn't see it.
Monday, February 5, 2007
US Vacations?
Long ago, technology promised that it would free us from the mundane tasks of life and work so we would have more free time to enjoy ourselves.
According to the Conference Board, which is a private research organization in the United States, that promise appears to have been broken. 40 percent of American workers will not be taking summer holidays in 2006. That is the lowest recorded percentage in 28 years. The Bureau of Labour Statistics in the U.S. gives us the fact that almost a quarter of American workers get no paid holidays. A third take only one week-long holiday per year.
The promise was not fulfilled because it was a trick. If society worked for workers we would have the free time to enjoy. But society works for the employers, so we are expected to produce more, and more, and more. And notably lately, with less, and less, and less. Workers now produce much more as a result of the technology we have developed. But the pressure is still constantly upon us to produce even more. When the paid hours run out, all that are left are the unpaid hours.
So workers work unpaid overtime, unpaid through their lunch "breaks," and through their "holidays." Perhaps some get paid for the hours they work instead of taking holidays, but it is a benefit due them from their employment contracts, and they are giving it back to the employer.
Do workers in the United States love their jobs and employers so much? Are they no longer interested in a break away from work?
Worker productivity is supposedly calculated based upon hours worked. Capitalism's Gravediggers suspects that those calculations do not include the unpaid hours and the worked holidays of workers in the United States. That would inflate their supposed productivity. If so, it still might be that American workers would show high productivity rates if those unpaid hours were included, but distortion is distortion.
Workers are played off against other workers, within a country and around the world. The need to be competitive is a feature of capitalist production, and is not inherent in production. When we replace production for profit with production for use, the promise of technology will finally be realized.



